
There are so many deep angles that defenders can hold in the back of all three sites, that Reyna’s blind just doesn’t have the same effectiveness. Also, there are lots of hiding places for him to Run It Back from. Personally, I think Phoenix is a great final pick due to his flashes, and his ability to wall off sections of any site. The entry points are also so skinny that her Alarmbot or Nanoswam can completely derail a push.īoth Sova and either Omen, Astra, or Viper are still extremely viable picks on Haven, because of all the things they can offer on other maps. The sites are also so compact that Killjoy’s ultimate can pretty much clear out any of the three sites. She can also nade off areas like Heaven on A or the back corner of B. There are no very wide open areas on Haven at all, except maybe mid, and that’s ideal for Raze and her Boombot. (Image via Riot Games) Best: Raze, Killjoy, Sova, Phoenix, Omen/Astra/Viper Three sites, three places to win or lose your match. There’s just so much opportunity for Raze’s abilities to be wasted when trying to clear out a spot. These sites are so open, and there are so many hiding spots that a controller would have better success smoking out. There’s really no clear-cut fifth option on Breeze, so it really just comes down to preference. Either Omen or Astra can smoke off some of those long-distance angles on sites, giving their team freedom to move up more confidently. Sage is ideal for walling off the main entrances to either A or B, freeing up the rest of the team to watch mid or other entry points. Sova arrows are critical again on Breeze, and can be pivotal in getting opening kills. Viper’s walls and toxic clouds are perfect for shortening those long-range duels in favor of her team, and she provides valuable post-plant utility. To take control of the open sites and win the long-range duels, you’ll need agents that fit the need. (Image via Riot Games) Best: Viper, Sova, Sage, Omen/Astra And if she gets a kill and tries to Dismiss out, mid is so big that she might not even make it.

There are lots of angles in mid where opposing players can avoid getting blinded, or just shoot the eye out. With mid being so large, Reyna is less ideal compared to other agents with blind capabilities. Phoenix and Skye are both great flashier options, with their other abilities providing lots of use as well. There are also some delicious one-way smoke options on both sites. Like almost any other site, a controller like Astra or Omen is ideal for smoking off angles on entires and slowing down pushes and retakes. She can also place Nanoswarms in some ideal spots, especially in the tight-knit sections of the B site. Killjoy alternatively can be used to hold down either site defensively, with numerous places on both sites to drop down a turret. While Sova fights for information, Jett can fight for control by using one-way smokes, getting kills without trades by using Dash, and deterring peekers with an Operator. A shock arrow can chase someone out of Catwalk or Mid Link. A well-placed recon arrow can illuminate the enemies hiding behind the arch at the bottom of Mid, or a group at Top Mid. Sova is an ideal candidate for taking control of mid on either attack side or defense. (Image via Riot Games) Best: Jett, Sova, Killjoy, Astra/Omen, Phoenix/Skye Win mid, win the map, continue your rank ascent. And the changes in elevation make it harder to land a successful Hunter’s Fury. There’s not a lot of great lineups for post-plant shock arrows. There are a lot of cubbies and corners to hide from his recon arrow. You’ll see Sova as a go-to pick on lots of maps in this list, but Split is certainly not one he excels at. The final spot comes down to preference, but both Viper and Killjoy are great for post-plants and defense. Having an Omen or Astra that can fire off smokes quickly from virtually any spot is vital to success on Split when rotates can happen so quickly. The same walls can be used to box off entry points after plants, slowing down an enemy team’s retake. Sage, of course, is the defensive icon of the group, and can use her wall on the defensive side of mid to slow down pushes there, and can jump up on wall if feeling dangerous. Skye’s flashes can be used prior to or after Jett’s entries, and can also be properly used to slow down retakes or delay pushes while on defense. Jett’s teammates, if paying attention, can come in and kill the distracted opponents, or at the very least get trades. One of her main draws is her ability to elevate herself and thrust forward, which is vital to pulling enemy crosshairs away from the site’s main entry points. With so many elevated spots on Split to play with, Jett is a must-have. (Image via Riot Games) Best: Jett, Sage, Skye, Astra/Omen, Viper/Killjoy

Use smokes and walls to split the site and get the wins.
